Props concept

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ArtStation - Stylized Fantasy Candle , Alonzo Gonzalez Seni Arab, Props Concept, Casual Art, 2d Game Art, Props Art, Fantasy Props, Game Props, Game Concept Art, Game Concept

Based on the stylized candle prop from 'Forest Motel' Illustration by Anna Terskova All 3D related work made by me. I really liked the fantasy, whimsy look of this candle and wanted to challenge myself in recreating it in 3D as well as to see if I could polypaint it to look as close to the illustration as possible. Zbrush Sculpted model. Used only Polypaint, no colored lighting was used.

In my personal project, I developed a detailed environment concept art. It also includes detailed prop concepts to enhance the overall atmosphere. The 2D layout provides a clear guide for modeling and animation purposes. Visual Development Interior, Concept Art Props Design, How To Make Concept Art, How To Concept Art, Animation Art Portfolio, Indoor Environment Concept Art, Cutaway Concept Art, Stylised Environment Concept Art, Concept Art For Games

In my personal project, I developed a detailed environment concept art. It also includes detailed prop concepts to enhance the overall atmosphere. The 2D layout provides a clear guide for modeling and animation purposes.

ArtStation - Concept Artist RPG 5, Ekaterina Bek-Nazarova Isometric Animation, Spell Magic, Background Game, Artstation Concept Art, Props Concept, Props Art, Magic Items, Fantasy Props, Game Props

В мире, где люди захламили планету мусором и барахлом, где не осталось и клочка чистой и первобытной природы, до сих пор есть место волшебству. Юный ученик школы магии и чародейства с факультета трансфигурации собирает бесполезный хлам и делает из него много забавных и иногда даже полезных вещей. В этом мире это довольно престижная профессия - ведь хлама так много, а делать с ним особо нечего.

Props Illustration, Interactive Backgrounds, Episode Interactive, Illustration Infographic, Episode Interactive Backgrounds, Props Concept, Game Icons, Environment Props, Props Art

Hey folks, here are some props i've been doing to try a couple of different things like brushes, workflow and such. i'm trying to do things in a more fluid way that relies less on complex layer arangement and so management. These props tests were good, I now have to try that in en environment piece, probably later :p Follow me here: https://www.instagram.com/wavenwater/

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