Face TopologyMaya Modeling3d Anatomy3d Karakter3d Modeling Tutorial3d Modelle3d Drawings3d ModellingAnatomy ReferenceFemale Character (A walk through in the whole process) Finished!PROJECT FINISHED!!! [ATTACH=CONFIG]208204[/ATTACH] After a long time of researches and tests. I finally finished my first female character in Blender. I’ve learned a lot with this project, especially in not giving up…
Face TopologyCharacter Modelling3d TopologyBlender Character ModelingMaya ModelingModelling Tips3d Anatomy3d Karakter3d ReferenceFace Topology
Basic FacialFace Topology3d KarakterPolygon Modeling3d Modeling TutorialPerfect FaceI Don't UnderstandHuman Anatomy ArtBlender TutorialFacial Topology: Circular Loops around Muscles | CGTyphoonThis visual guide shows the basic scheme of the human face topology. Principles of creating the basic facial loops for correct mesh stretching.
Face TopologyFace BlenderTechnical Artist3d Modeling TutorialSurface ModelingFace StudyAnatomy For ArtistsTexture Mapping2d CharacterProblem faced while doing re-topology - can't maintain quadsWhile doing re-topology I ran into a problem. I can't made quads. It seems really hard in this region. A few things I am trying to maintain to achieve a better topology: Make it quads. Try to make
3d Max TutorialFace TopologyMaya ModelingZbrush CharacterPolygon ModelingZbrush Tutorial3d Modeling TutorialBlender TutorialModelos 3dWIP Jafar's topology, Laura BorobiaI've been working on retopology reeeeally hard, trying to do my best. Jafar is my next villain!
3d Modelling TipsGood Topology 3dBlender Tips 3dBlender RetopologyBlender TopologyMaya 3d Modeling3d Max TutorialBlender Character ModelingBlender Tips📌Creating an octagon hole in the mesh1. Create a quad 2. Add two edges 3. Add two perpendicular edges 4. “Chamfer” to a central vortex 5. "Connect" to add two perpendicular edges in the square 6. Select central octagon and use “Circularize” or “Spherify” 7. Connect edges around the octagon with the corners 8. Delete a central face 9. Add support edges CGTyphoon #3d #modeling #3dtips #tips #tipsandtricks #topology #shape #faces #vertices #edges #cgtyphoon #cg #cgi #geometry #retopology #maya #blender #3dsmax #3dcoat #zbrush…
Hand RetopologyArm TopologyHand TopologyBody TopologyFace Topology3d TopologyBlender Character ModelingRange MurataDibujos Pin UpProject 1bProject 1b
Low Poly 3d ModelingTopology Hard SurfaceMaya TopologyBlender TopologyTopology Optimization3d Max TutorialFace Topology3d TopologyBlender Character Modeling📌Optimize Low-Poly CylindersThe example demonstrates how to optimize low-poly cylinders, including a bent cylinder and cylinder cap with an inner hole, by reducing edges while preserving the silhouette. Optimize Low-Poly Bent Cylinders In the first case, you can see the bent cylinders. The first one is not optimized, with 336 triangles. First, we optimize the inner The example demonstrates how to optimize low-poly cylinders, including a bent cylinder and cylinder cap with an inner hole, by reducing edges while…
Good TopologyRetopology ReferenceBlender RetopologyHardsurface Topology3d Max Tutorial3d TopologyBlender Character ModelingBlender TipsModelling TipsTOP 6 Topology Simplifying Tips | CGTyphoonSix essential tips for optimization and cleaning up the geometry. Especially for beginners in 3d modeling, the article contains a video and image guide.
Good Topology 3d3d Head TopologyGood TopologyRetopology CharacterRetopology ReferenceRetopology FaceBody Structure Drawing Anatomy ReferenceFace GeometryHead TopologyHorrible Face Sculpting | Need HelpFace Topology