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Lathtarl's Lantern (also seen as Latharl's Lantern[note 1]) was a small fishing village on the Sword Coast at the mouth of the Winding Water. It was close to Warlock's Crypt.[1][2]

History[]

In the 11th century DR,[note 2] a pirate named Lathtarl crashed ashore here while fleeing the navy of Evermeet. With his ship destroyed, crew much reduced, and himself crippled, he improvised a plan to crash other unsuspecting vessels against the rocky shore. Word quickly spread among other pirates and slavers that this was a safe harbor—for them, at least.[1]

The pirates eventually stopped crashing ships there after threats from merchants and the Lords of Waterdeep.[1]

Legends[]

There were rumors of two dead kings who perished at the marsh at the mouth of the Winding Water: a rebel lord from Tethyr named King Tredarath and King Beverdaur of Cortryn.[1]

Notable Locations[]

Temples
  • The Grotto of the Queen, a temple to Umberlee located just north of the town.[1]
Taverns and Inns

Appendix[]

Notes[]

  1. 1.0 1.1 The name is commonly written as 'Lathtarl' (with a 't'), but occasionally as 'Latharl' (without a 't'). This article adopts the former spelling as it is much more common.
  2. Volo's Guide to the Sword Coast, p. 49, states Lathtarl was active "some 300 years ago". Volo's Guide is set somewhere between 1366 and 1367 DR.

Appearances[]

Adventures
Dungeon #64: "Grotto of the Queen"

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), pp. 49–51. ISBN 1-5607-6940-1.
  2. Paul Culotta and Shari Culotta (September/October 1997). “Grotto of the Queen”. In Michelle Vuckovich ed. Dungeon #64 (Wizards of the Coast) (64)., p. 8.
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