3d Modelling Ideas3d Modeling IdeasHardsurface Modeling3d Max TutorialBlender Character ModelingModelling TipsMaya Modeling3ds Max TutorialsHard Surface ModelingModular Approach to Stylized EnvironmentsRodrigo Gonçalves did a breakdown of his Low-Poly Model Kit made with Modo, 3D Coat, Substance Painter, and Marmoset Toolbag.
3d Max TutorialLearn BlenderFace TopologyBlender Character ModelingMaya Modeling3d Karakter3d CinemaPolygon ModelingCharacter Design TutorialLearning Blender: A Hands-On Guide to Creating 3D Animated CharactersDefining the Face’s Shapes After the blocking stage, in which we’ve already created the face’s basic shape, we’ll now go ahead and add some definition to the geometry. Figure 7.9 … - Selection from Learning Blender: A Hands-On Guide to Creating 3D Animated Characters [Book]
3d Modeling PortfolioBlender Tips 3dTopology Hard SurfaceBlender 3d Modeling3d Blender TutorialsBlender Topology3d Blender ArtRendering TipsBlender HacksTools and Tips for Hard-Surface Modeling in Blender 2.8Michał Kalisz shared a lot of helpful insights into hard-surface modeling in Blender, including various addons and rendering tips in Eevee and Cycles.
Blender BeginnerHow To Use BlenderFrothy CoffeeModelling Tipsالفن الرقميAdobe Tutorials3d Modeling TutorialBlender ModelsGraphic Design Tutorials LearningBlender Beginner - How To Create A Coffee Cup
Blender CharacterBlender Character ModelingBlender Tips3d Karakter3d Modeling TutorialBlender Models3d BlenderBlender TutorialImage 3dEevee Essentials: Real-Time Rendering in Blender (Basic and Advanced Techniques)Let's cover Blender's most important properties and settings in Eevee. From the essentials to get you going in Eevee to advanced rendering techniques.
Face TopologyCharacter Modelling3d TopologyBlender Character ModelingMaya ModelingModelling Tips3d Anatomy3d Reference3d KarakterFace Topology
3d MayaMaya ModelingGame Level Design3d Modeling TutorialBottle Design PackagingAutodesk MayaTech HacksLevel DesignModelos 3dAutodesk Maya - Tips and Tricks - Part 1, Devin MillerHere is a small collection of things I have been shown or learned on my own in Maya. They can be super useful and help speed up workflows or techniques. I tried to pick out the ones that I have not seen in any other "Tips and Tricks" posts for Maya.
Good TopologyRetopology ReferenceBlender RetopologyHardsurface Topology3d Max TutorialFace Topology3d TopologyBlender Character ModelingBlender TipsTOP 6 Topology Simplifying Tips | CGTyphoonSix essential tips for optimization and cleaning up the geometry. Especially for beginners in 3d modeling, the article contains a video and image guide.
Low Poly Art StyleCharacter Turnaround SheetCharacter TopologyClay MationBlender Character ModelingMaya Modeling3d KarakterV ModelLow Poly CharacterTutorial images : 3D Character ModelingI think it will be very easy to 3D Character Modeling through this tutorial
Face TopologyPose BaseMale BaseBase PoseBody MaleMaya ModelingT Pose3d KarakterMale PoseBasics to start designing charactersPut your opinion on a comment if this is good for you