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Victoria Ying: Art in Board Games #37 — More Games PleaseAlthough we were using a lot of fantasy tropes, I always found it odd how so much of fantasy was so white. It made sense in Tolkien's days, but being persons of color ourselves we felt like why not create a world where our heroes could be from other backgrounds?close.Game Card DesignBoard Game Design2d Game Art8bit Art카드 디자인Game Ui DesignGame ConceptCard IdeaGame Inspiration
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Josh Emrich: Art in Board Games #42 — More Games PleaseA memorable color signature can really help a game stand out. Like any design decision, color should always point towards the story or experience you think will engage the audience. I always want to find colors that are unexpected and complex, but functional and serve the story and setting.GGremlern DesignBoard Game Character Card DesignCharacter Cards DesignGame Cards DesignCharacter Card DesignGameboard DesignBoardgame DesignBoard Game ThemesMafia GameGame Card Design
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Need your outdoors fix indoors? Try these board gamesFrom national parks to foraging, these games are a twist on table game play.Rebecca RandBoard Game DesignGame GoogleBusiness Board3d StudioGame IllustrationNational Park PostersBird CardsIllustrated MapGame Play
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Kyle Ferrin: Art in Board Games #31 — More Games PleaseHow a game works isn't always immediately clear, but you can say a lot about what the players will feel like by giving them at-a-glance information through visual communicationJosh PastoRoot The Board GameRoot The Board Game ArtRoot Board Game ArtRoot Rpg ArtKyle Ferrin RootRoot Boardgame ArtworksRoot ArtworksRoot RpgBoard Game Illustration
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