Avatar pandora environment

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ArtStation - Avatar: Frontiers of Pandora - Aranahe Architecture, Robin Tran Nature, Dylan Cole, Frontiers Of Pandora, Pandora Avatar, Avatar World, Beautiful Locations Nature, Mythological Creatures, Big Thanks, Environment Design

I am very honored and humbled to share some of the work I've done on Avatar: Frontiers of Pandora, in collaboration with some amazing people on the concept team and people at Lightstorm Entertainment! One of the most fun and challenging work to design the Na'vi architecture. Big thanks to Dylan Cole and Ben Procter! The second piece was huge collaboration between me, Rafael Kowalski and Robert Andreas Drude. Art Director: Gabriel Odgren, Martin Fiedler Lead: Janet Ung, Cody Gramstad…

bioluminescence | Bioluminescence - James Cameron's Avatar Wiki - Sam Worthington, Zoe ... Avatar Tree, 1366x768 Wallpaper, 1366x768 Wallpaper Hd, Avatar James Cameron, Avatar Films, Avatar Picture, Pandora Avatar, Avatar Movie, Fantasy Forest

Bioluminescence (Na'vi name: syuratan) is the production and emission of light by living organisms. It is employed by nearly all Pandoran life forms, as well as some on Earth. The Na'vi have patterns of glowing freckles that are unique to each individual. To avoid being detected by predators or prey, animals can damp down their own light. The RDA exploited it as another resource in the form of exotic jewelry and clothing. Most of Pandora's flora and fauna emit only one single color, often…

ArtStation - Avatar Frontiers Of Pandora - Aranahe Clan Frontiers Of Pandora, Avatar Films, Pandora Avatar, Action Adventure Game, Environment Art, Level Design, Team Effort, Concept Artist, Mass Effect

The Aranahe Clan capital was a big team effort and probably one of my favourite landmarks to work on. I really enjoyed experimenting with color here to create this almost celestial feeling when you enter the weaving area. I was responsible for the lighting during all states such as daytime/ nighttime. _________________________________________ Environment art: Keyla Meijer Level design: Adrian Ulvsgärd Concept Artist: Robin Tran, Rafael Kowalski Other lighters contribution: Alex Galan…

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