Its a very easy engine to use, and many, many users use it, its free engine, but you can also buy extra functions to it. So you can delete thier splash screen and add you own.
QUByte, the largest publisher in Latin America in the indie segment for consoles ported Talk to Strangers for the Nintendo Switch.
Here is the hotsite with eShop links:
Qubyteinteractive.com
Talk to Strangers is a survival game in everyday life. Survive door-to-door conversations ranging from bizarre to mundane (in that order) as you try to sell products to strangers. But be careful: nothing is as it seems in this neighborhood.
Game Features:
- Explore a wide range of 36 DIFFERENT ENDINGS in the game.
- Enjoy visually appealing and consistent art style.
- Encounter a multitude of HILARIOUS dialogues that will keep you entertained.
- Immerse yourself in an engaging and PERFECTLY FITTED soundtrack.
About QUByte
Interactive QUByte is the largest publisher in Latin America in the indie segment for consoles and has its internal development studio, which is currently working on MARS 2120. QUByte's goal is to develop the local industry through partnerships in porting, publishing, and game development
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oh, so it's like scratch?
Does this engine really have no coding on it? At all? I actually prefer to code things rather than use drag and drop and preset properties.
You can also code your custom behaviors if you prefer to code.
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