The Final Trial is a challenge and Dungeon in The Champions' Ballad DLC Pack for Breath of the Wild.[citation needed] It takes place inside what seems to be an unnamed Divine Beast. The design of the Dungeon resembles an engine, suggesting a connection to the Master Cycle Zero, the item received when completing this trial.
Entrance to the Trial[]
The Final Trial can only be accessed after Link has completed "EX Champion Urbosa's Song," "EX Champion Daruk's Song," "EX Champion Mipha's Song," and "EX Champion Revali's Song." Once he has done so, he will hear the voice of Monk Maz Koshia, who instructs him to return to the Shrine of Resurrection for the Final Trial.[1]
Inside the Shrine of Resurrection, Link once again hears the voice of Monk Maz Koshia.[2] He tells Link to return the Sheikah Slate to the Sheikah Slate Terminal he obtained it from,[3] which seals the door to the chamber and causes it do descend into the Dungeon.[4] The door opens before the descent is complete, however, a magical barrier prevents the elevator from being exited prematurely. If Link has found the Korok in the Shrine of Resurrection, it will not be present during and after the elevator's descent.
[]
Upon entering the Final Trial, Link hears the voice of Monk Maz Koshia, who greets him.[5] He then informs Link that he will need a Map, which can be obtained from the nearby Guidance Stone.[6] The Guidance Stone authenticates the Sheikah Slate and grants Link a Map.[7]
The Final Trial is comprised of a central chamber containing a series of mechanical gears. Four adjoining chambers are themed after each of the other Divine Beasts and four Champions, with elemental themes of Wind, Water, Fire, and Electricity. The side-chambers contain gears and rotating walls and objects, but these will only move if the chambers are connected to the central mechanism via metallic or stone objects. Once the Dungeon Map has been obtained, the gears can be configured to rotate clockwise or counter-clockwise, which will have a cascading effect on the side-chambers if they have been connected to the central mechanism.
Link can find a Treasure Chest containing a Gerudo Scimitar in the thunder chamber, one containing a Cobble Crusher in the fire chamber, one containing a Swallow Bow in the wind chamber, and one containing a Zora Spear in the water chamber. Each of these Weapons are the Weapons required to craft each of the Champions' Weapons. In addition, Link can find a Diamond in a Treasure Chest, which is also required to craft a Champions' Weapon. Link can also find a Gerudo Shield in a Treasure Chest within the Dungeon, which can be crafted into Urbosa's Daybreaker Shield. Lastly, Link can find a Treasure Chest containing five Bomb Arrows.
Each of the themed chambers contains a Terminal that Link can authenticate with his Sheikah Slate to unlock a single bolt on a large stone door at the rear of the central chamber.[8][9] The Terminal will then tell Link how many Terminals remain.[10][11][12]
This Dungeon is unique in that Enemies will gradually appear in the central chamber as the Terminals are activated. Initially, only a sole Guardian Scout I is present, but three additional Guardian Scouts I along with a Guardian Scout II appear after activating the first Terminal. After activating a second, a Guardian Turret appears in the center of the Dungeon. After the third Terminal is activated, two Guardian Skywatchers will patrol the chamber.
After the final Terminal lock has been deactivated, the last Terminal will tell Link that he can now access the deepest area of the Dungeon.[13] Once all four locks are disengaged, the door opens to reveal the Monk's Pedestal bearing Monk Maz Koshia. Monk Maz Koshia tells Link that he has proven to possess the power of a true hero and then begins to move.[14] Maz Koshia then stands up, offering Link the Final Trial[15] The pair are Warped to a floating platform above the Great Plateau. Monk Maz Koshia then initiates a battle with Link as the Boss of the Dungeon.[16]
After defeating Monk Maz Koshia, he tells Link that he faced him with great courage and that he is a true hero.[17] As a reward, Maz Koshia gives Link the Master Cycle Zero Rune.[18][19][20] Calling the Master Cycle Zero a masterpiece of innovation for the one true hero, Maz Koshia wishes Link well and sends him back to the surface of the Great Plateau.[21]
Minor Enemies and Traps[]
Trivia[]
- Each bolt in the rear of the Final Trial bears a letter in the Sheikah language, corresponding to the chamber's element: A (air),[22] W (Water),[23] F (Fire),[24] and E (Electricity).[25]
Gallery[]
See Also[]
References
- ↑ "I am Maz Koshia. I must commend you for conquering the trial thus far. The door to the final trial is now open at the Shrine of Resurrection. Go, and face your destiny." — Monk Maz Koshia (Breath of the Wild)
- ↑ "To the brace soul who wishes to master a Divine Beast... You have done well to return to this place of beginnings. You have overcome many challenges. Now, allow me to bestow upon you one final trial." — Monk Maz Koshia (Breath of the Wild)
- ↑ "Return the Sheikah Slate to the terminal you first obtained it from. Do so, and the final passageway will reveal itself." — Monk Maz Koshia (Breath of the Wild)
- ↑ "Descending...
Please beware of tremors." — Sheikah Slate Terminal (Breath of the Wild) - ↑ "Welcome, hero. You have overcome many trials to reach me. Now it is time to face the final trial." — Monk Maz Koshia (Breath of the Wild)
- ↑ "This trial is a complex labyrinth. To start, you will need a map. You may obtain map information from the Guidance Stone." — Monk Maz Koshia (Breath of the Wild)
- ↑ "Sheikah Slate authenticated. Distilling map of Divine Beast." — Guidance Stone (Breath of the Wild)
- ↑ "Sheikah Slate authenticated." — Terminal (Breath of the Wild)
- ↑ "Deactivating one lock of the door." — Terminal (Breath of the Wild)
- ↑ "There are three terminals remaining." — Terminal (Breath of the Wild)
- ↑ "There are two terminals remaining." — Terminal (Breath of the Wild)
- ↑ "There is one terminal remaining." — Terminal (Breath of the Wild)
- ↑ "All terminal locks have been deactivated. You can now access the deepest area." — Terminal (Breath of the Wild)
- ↑ "You have proven to possess the power of a true hero." — Monk Maz Koshia (Breath of the Wild)
- ↑ "In the name of the Goddess Hylia... I offer this final trial!" — Monk Maz Koshia (Breath of the Wild)
- ↑ "Let us begin." — Monk Maz Koshia (Breath of the Wild)
- ↑ "You faced that challenge with great courage. You have erased all doubt from my mind. You are a true hero." — Monk Maz Koshia (Breath of the Wild)
- ↑ "As such, you were destined to take hold of this ancient masterpiece..." — Monk Maz Koshia (Breath of the Wild)
- ↑ "Sheikah Slate authenticated. Distilling rune..." — Guidance Stone (Breath of the Wild)
- ↑ "Rune extracted." — Guidance Stone (Breath of the Wild)
- ↑ "That which you have obtained... is a masterpiece of innovation, created for the one true hero. Hero of Hyrule... May the Goddess smile upon you." — Monk Maz Koshia (Breath of the Wild)
- ↑ "" — N/A (Breath of the Wild)
- ↑ "" — N/A (Breath of the Wild)
- ↑ "" — N/A (Breath of the Wild)
- ↑ "" — N/A (Breath of the Wild)
Dungeons in The Legend of Zelda series
Parapa Palace · Midoro Palace · Island Palace · Maze Island Palace
Palace on the Sea · Three-Eye Rock Palace · Great Palace
Light World
Sewer Passageway · Eastern Palace · Desert Palace · Tower of Hera · Hyrule Castle Tower
Dark World
Palace of Darkness · Swamp Palace · Skull Woods · Thieves' Town (Dungeon) · Ice Palace · Misery Mire (Dungeon) · Turtle Rock · Ganon's Tower
Palace of the Four Sword
Main Dungeons
Tail Cave · Bottle Grotto · Key Cavern · Angler's Tunnel · Catfish's Maw · Face Shrine · Eagle's Tower · Turtle Rock · Wind Fish's Egg
Mini-Dungeons
Moblin Cave · Kanalet Castle · Ancient Ruins
Optional Dungeons
Color Dungeon (LADX | LANS) · Chamber Dungeon (LANS)
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Inside the Deku Tree · Dodongo's Cavern · Inside Jabu-Jabu's Belly
Adult Dungeons'
Forest Temple · Fire Temple · Water Temple · Shadow Temple · Spirit Temple · Ganon's Castle
Mini-Dungeons
Main Dungeons
Woodfall Temple · Snowhead Temple · Great Bay Temple · Stone Tower Temple
Mini-Dungeons
Swamp Spider House · Pirates' Fortress · Oceanside Spider House · Beneath the Well · Ancient Castle of Ikana
Moon Dungeons
Main Dungeons
Spirit's Grave · Wing Dungeon · Moonlit Grotto · Skull Dungeon · Crown Dungeon · Mermaid's Cave · Jabu-Jabu's Belly · Ancient Tomb · Black Tower (Turret) · Room of Rites(OoS | OoA)
Mini-Dungeons
Maku Road · Great Moblin's Keep · Ambi's Palace · Black Tower (Rescue Zelda) · Hero's Cave
Main Dungeons
Gnarled Root Dungeon · Snake's Remains · Poison Moth's Lair · Dancing Dragon Dungeon · Unicorn's Cave · Ancient Ruins · Explorer's Crypt · Sword & Shield Maze · Onox's Castle · Room of Rites(OoS | OoA)
Mini-Dungeons
Chambers of Insight · Sea of Trees · Talus Cave · Death Mountain · Vaati's Palace
Anniversary Edition
Main Dungeons
Forsaken Fortress · Dragon Roost Cavern · Forbidden Woods · Tower of the Gods
Earth Temple · Wind Temple · Ganon's Tower
Mini-Dungeons
Whereabouts of the Wind — Lake Hylia · Cave of No Return · Hyrule Castle
Eastern Hyrule — The Coast · Village of the Blue Maiden · Eastern Temple
Death Mountain — Death Mountain Foothills · The Mountain Path · Tower of Flames
Near the Fields — The Field · The Swamp · Infiltration of Hyrule Castle
The Dark World — Lost Woods · Kakariko Village (Four Swords Adventures) · Temple of Darkness
Desert of Doubt — Desert of Doubt · Desert Temple · Pyramid
Frozen Hyrule — Frozen Hyrule · Temple of Ice · Tower of Winds
Realm of the Heavens — Realm of the Heavens · The Dark Cloud · Palace of Winds
Main Dungeons
Deepwood Shrine · Cave of Flames · Fortress of Winds · Temple of Droplets · Palace of Winds · Dark Hyrule Castle
Mini-Dungeons
Main Dungeons
Forest Temple · Goron Mines · Lakebed Temple · Arbiter's Grounds · Snowpeak Ruins
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Mini-Dungeons
Lantern Caverns · Cave of Ordeals · Cave of Shadows (TPHD)
Dungeons
Temple of Fire · Temple of Wind · Temple of Courage · Ghost Ship · Goron Temple · Temple of Ice · Mutoh's Temple
Master Dungeon
Dungeons
Forest Temple · Snow Temple · Ocean Temple · Fire Temple · Sand Temple
Master Dungeon
Mini-Dungeon
Lost at Sea Station · Tunnel to the Tower · Take 'Em All On!
Main Dungeons
Skyview Temple · Earth Temple · Lanayru Mining Facility · Ancient Cistern · Sandship · Fire Sanctuary · Sky Keep
Mini-Dungeons
Hyrule
Eastern Palace · Tower of Hera · House of Gales · Inside Hyrule Castle
Desert Palace
Lorule
Ice Ruins · Swamp Palace · Thieves' Hideout · Dark Palace
Skull Woods · Turtle Rock · Lorule Castle
Woodlands — Deku Forest (Level) · Buzz Blob Cave · Moblin Base · Forest Temple
Riverside — Secret Fortress · Abyss of Agony · Cove of Transition · Water Temple
Volcano — Blazing Trail · Hinox Mine · Den of Flames · Fire Temple
Ice Cavern — Frozen Plateau · Snowball Ravine · Silver Shrine · Ice Temple
Fortress — Sealed Gateway · Bomb Storage · Training Ground · The Lady's Lair
The Dunes — Infinity Dunes · Stone Corridors · Gibdo Mausoleum · Desert Temple
The Ruins — Illusory Mansion · Palace Noir · Lone Labyrinth · Grim Temple
Sky Realm — Floating Garden · Deception Castle · Dragon Citadel · Sky Temple
Forest Zone · Flooded Zone · Scorching Zone · Frozen Zone · Fortified Zone · Desert Zone · Shadow Zone · Baneful Zone
Main Dungeons
Divine Beast Vah Ruta · Divine Beast Vah Rudania · Divine Beast Vah Medoh · Divine Beast Vah Naboris · Hyrule Castle · Final Trial (TCB)
Mini-Dungeons
Trial of the Sword (TMT ) · Yiga Clan Hideout
Ancient Shrines
Akh Va'quot ·
Bosh Kala ·
Chaas Qeta ·
Daag Chokah ·
Dagah Keek ·
Dah Kaso ·
Dah Hesho ·
Daka Tuss ·
Dako Tah ·
Daqa Koh ·
Daqo Chisay ·
Dila Maag ·
Dow Na'eh ·
Dunba Taag ·
Gee Ha'rah ·
Gorae Torr ·
Ha Dahamar ·
Hawa Koth ·
Hia Miu ·
Hila Rao ·
Ishto Soh ·
Ja Baij ·
Jee Noh ·
Jitan Sa'mi ·
Joloo Nah ·
Ka'o Makagh ·
Kaam Ya'tak ·
Kah Mael Shrine ·
Kah Okeo Shrine ·
Kah Yah Shrine ·
Kam Urog Shrine ·
Katah Chuki ·
Katosa Aug ·
Kay Noh ·
Kaya Wan ·
Kayra Mah ·
Ke'nai Shakah ·
Keeha Yoog ·
Keh Namut ·
Kema Kosassa ·
Kema Zoos ·
Keo Ruug ·
Ketoh Wawai ·
Korgu Chideh ·
Korsh O'hu ·
Kuh Takkar ·
Kuhn Sidajj ·
Lakna Rokee ·
Lanno Kooh ·
Maag Halan ·
Maag No'rah ·
Maka Rah ·
Mezza Lo ·
Mijah Rokee ·
Mirro Shaz ·
Misae Suma ·
Mo'a Keet ·
Mogg Latan ·
Monya Toma ·
Mozo Shenno ·
Muwo Jeem ·
Myahm Agana ·
Namika Ozz ·
Ne'ez Yohma ·
Noya Neha ·
Oman Au ·
Owa Daim ·
Pumaag Nitae ·
Qua Raym ·
Qaza Tokki ·
Qukah Nata ·
Raqa Zunzo ·
Ree Dahee ·
Rin Oyaa ·
Ritaag Zumo ·
Rok Uwog ·
Rona Kachta ·
Rota Ooh ·
Rucco Maag ·
Saas Ko'sah ·
Sah Dahaj ·
Sasa Kai ·
Sha Gehma ·
Sha Warvo ·
Shada Naw ·
Shae Katha ·
Shae Loya ·
Shae Mo'sah ·
Shai Utoh ·
Shai Yota ·
Shee Vaneer ·
Shee Venath ·
Sheem Dagoze ·
Sheh Rata ·
Sho Dantu ·
Shoda Sah ·
Shoqa Tatone ·
Shora Hah ·
Soh Kofi ·
Suma Sahma ·
Ta'loh Naeg ·
Tah Muhl ·
Tahno O'ah ·
Tawa Jinn ·
Tena Ko'sah ·
Tho Kayu ·
To Quomo ·
Toh Yahsa ·
Toto Sah ·
Tu Ka'loh ·
Tutsuwa Nima ·
Voo Lota ·
Wahgo Katta ·
Ya Naga ·
Yah Rin ·
Zalta Wa ·
Ze Kahso ·
Zuna Kai
Ancient Shrines (TCB)
Etsu Korima · Kamia Omuna · Kee Dafunia · Keive Tala · Kiah Toza · Kihiro Moh · Mah Eliya · Noe Rajee · Rinu Honika · Rohta Chigah · Ruvo Korbah · Sato Koda · Sharo Lun · Shira Gomar · Takama Shiri · Yowaka Ita
Main Dungeons
Wind Temple · Fire Temple · Water Temple · Lightning Temple · Hyrule Castle · Spirit Temple · Gloom's Lair
Mini-Dungeons
Level 1 — Ordon Target Practice · Gerudo Stalfos: Defender · Arbiter's Grounds: Ranger
Level 2 — Goron Target Practice · Zora River: Defender · Skull Shooting
Level 3 — Kakariko Target Practice · Fruit Balloons · The Great Bridge: Defender
Level 4 — Zora River Target Practice · Hyrule Castle: Defender · Skulltula Forest: Ranger
Level 5 — Oocca Target Practice · Gerudo Moldorm: Defender · The Shootout
Level 6 — Ordon Target Practice 2 · Bridge of Eldin: Defender · Snowpeak Ruins: Ranger
Level 7 — Underground Target Practice · City in the Sky: Defender · Temple of Time: Ranger
Level 8 — Horseback Target Practice · Snowpeak Ruins: Defender · Darknut Battle
Finale — Ranch Target Practice · Sacred Grove: Defender · Fossil Stallord Battle