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Fallout 4 Game Guide & Walkthrough by gamepressure.com

Fallout 4 Game Guide & Walkthrough

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Fallout 4: Agility Perk Fallout 4 Guide

Last update: 16 April 2024

Agility is a measure of your overall finesse and reflexes - Fallout 4: Agility Perk - Perks - Fallout 4 Game Guide & Walkthrough

Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S and your ability to sneak.

Gunslinger

Gunslinger - Channel the spirit of the Old West - Fallout 4: Agility Perk - Perks - Fallout 4 Game Guide & Walkthrough

Gunslinger - Channel the spirit of the Old West! Non-automatic pistols do 20% more damage. (5 Ranks)

Rank

Requirements

Description

1

AGI 1

Channel the spirit of the old west! Non-automatic pistols do 20% more damage.

2

AGI 1

Non-automatic pistols now do 40% more damage and have increased range.

3

AGI 1

Non-automatic pistols now do 60% more damage and range is increased even further.

4

AGI 1

Non-automatic pistols now do 80% more damage and their attacks can disarm opponents.

5

AGI 1

Non-automatic pistols now do double damage. Their attacks have a much better chance to disarm opponents, and may even cripple a limb.

Commando

Commando - Your automatic weapons now do 40% more damage, and improved hip fire accuracy - Fallout 4: Agility Perk - Perks - Fallout 4 Game Guide & Walkthrough

Commando - Your automatic weapons now do 40% more damage, and improved hip fire accuracy. (5 Ranks)

Rank

Requirements

Description

1

AGI 2

Rigorous combat training means automatic weapons do 20% more damage

2

AGI 2

Attacks with automatic weapons do 40% more damage, with improved hip fire accuracy.

3

AGI 2

Attacks with automatic weapons do 60% more damage. Hip fire accuracy is improved even more.

4

AGI 2

Attacks with automatic weapons do 80% more damage and gain a chance to stagger opponents.

5

AGI 2

Your automatic weapons now do double damage and have a greater chance to stagger opponents.

Sneak

Sneak - Become whisper, become shadow - Fallout 4: Agility Perk - Perks - Fallout 4 Game Guide & Walkthrough

Sneak - Become whisper, become shadow. You are 20% harder to detect while sneaking. (5 Ranks)

Rank

Requirements

Description

1

AGI 3

Become whisper, become shadow. You are 20% harder to detect while sneaking.

2

AGI 3

You are now 30% harder to detect while sneaking, and no longer trigger floor-based traps.

3

AGI 3

You are now 40% harder to detect while sneaking, and no longer trigger enemy mines.

4

AGI 3

You are now 50% harder to detect while sneaking, and running no longer adversely affects stealth.

5

AGI 3

Engaging stealth causes distant enemies to lose you.

Mister Sandman

Mister Sandman - As an agent of death itself, you can instantly kill a sleeping person - Fallout 4: Agility Perk - Perks - Fallout 4 Game Guide & Walkthrough

Mister Sandman - As an agent of death itself, you can instantly kill a sleeping person. Your silenced weapons do an additional 15% sneak damage. (3 Ranks)

Rank

Requirements

Description

1

AGI 4

As an agent of death, you can instantly kill a sleeping person. Your silenced weapons do an additional 15% sneak attack damage.

2

AGI 4

Your silenced weapons do an additional 30% sneak attack damage.

3

AGI 4

Your silenced weapons now do 50% more sneak attack damage.

Action Boy

Action Boy - Theres no time to waste - Fallout 4: Agility Perk - Perks - Fallout 4 Game Guide & Walkthrough

Action Boy - There's no time to waste! Your Action Points regenerate 25% faster. (2 Ranks)

Rank

Requirements

Description

1

AGI 5

There's no time to waste! Action Points regenerate 25% faster.

2

AGI 5

Your Action Points now regenerate 50% faster.

Moving Target

Moving Target - They cant hurt what they cant hit - Fallout 4: Agility Perk - Perks - Fallout 4 Game Guide & Walkthrough

Moving Target - They can't hurt what they can't hit! Get +25 Damage Resistance and +25 Energy Resistance when you're sprinting. (3 Ranks)

Rank

Requirements

Description

1

AGI 6

They can't hurt what they can't hit! Get 25+ Damage Resistance and 25+ Energy Resistance when you're sprinting.

2

AGI 6 / LVL 24

You now get +50 Damage Resistance and +50 Energy Resistance when you're sprinting.

3

AGI 6 / LVL 44

Sprinting costs 50% fewer Action Points.

Ninja

Ninja - Trained as a shadow warrior, your ranged sneak attacks do 2 - Fallout 4: Agility Perk - Perks - Fallout 4 Game Guide & Walkthrough

Ninja - Trained as a shadow warrior, your ranged sneak attacks do 2.5x normal damage and your melee sneak attacks do 4x normal damage. (3 Ranks)

Rank

Requirements

Description

1

AGI 7

Trained as a shadow warrior, your ranged sneak attack do 2.5x normal damage and your melee attacks do 4x normal damage.

2

AGI 7 / LVL 16

Your ranged sneak attacks do 3x normal damage and your melee sneak attacks do 5x normal damage.

3

AGI 7 / LVL 33

Your ranged sneak attacks do 3.5x normal damage and your melee sneak attacks do 10x normal damage.

Quick Hands

Quick Hands - In combat, theres no time to hesitate - Fallout 4: Agility Perk - Perks - Fallout 4 Game Guide & Walkthrough

Quick Hands - In combat, there's no time to hesitate. You can reload all guns faster. (2 Ranks)

Rank

Requirements

Description

1

AGI 8

In combat, there's no time to hesitate. You can reload all guns faster.

2

AGI 8 / LVL 23

Reloading guns costs no Action Points in V.A.T.S.

Blitz

Blitz - Find the gap and make the tackle - Fallout 4: Agility Perk - Perks - Fallout 4 Game Guide & Walkthrough

Blitz - Find the gap and make the tackle! V.A.T.S. melee distance is increased significantly. (2 Ranks)

Rank

Requirements

Description

1

AGI 9

Find the gap and make the tackle! V.A.T.S. melee distance is increased significantly.

2

AGI 9 / LVL 29

V.A.T.S. melee distance is increased even more, and the farther the Blitz distance, the greater the damage.

Gun-Fu

Gun-Fu - Youve learned to apply ancient martial arts to gunplay - Fallout 4: Agility Perk - Perks - Fallout 4 Game Guide & Walkthrough

Gun-Fu - You've learned to apply ancient martial arts to gunplay! Do 25% more damage to your second V.A.T.S. target and beyond. (3 Ranks)

Rank

Requirements

Description

1

AGI 10

You've learned to apply ancient martial arts to gunplay! Do 25% more damage to your second V.A.T.S. target and beyond.

2

AGI 10 / LVL 26

In V.A.T.S. you do 50% more damage to your third target and beyond.

3

AGI 10 / LVL 50

In V.A.T.S. you instantly do a Critical Hit against your fourth target and beyond.

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